In career mode, you'll start out with a beater of a car, and progress through various events races, stunts, and destruction derbies. Multiplayer wise, FlatOut 2 offers up a variety of modes, party mode, split screen racing, and Xbox Live support. It's been a good number of years since I've been able to sink my teeth into another true to its roots destructible racer - how does FlatOut 2 standup to this seemingly impossible task?įlatOut 2 is fairly deep in terms of options and modes of play. Bashed heavily by critics - DD64 was another game that I wasted hundreds of hours on. Later came the Nintendo 64 version by Looking Glass, Destriction Derby 64. Established franchises like Criterion's Burnout focus more on the high-octane insane crashes while other games like Microsoft's Forza (albeit a racing simulation) implement a realistic damage model. These titles really established the destructible racer as a genre - since then it's branched into subgenres, but in the end Pgynosys started it all. I can remember wasting hundreds of hours playing the Destruction Derby series developed by Reflections and published by Psygnosis (now SCE Studio Liverpool) in MS-DOS mode on my PC. The mid-1990's were a good time for the racing genre.
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